about me


img_20161028_164014gb2Concept / character artist with traditional art and book design background who loves fictional villains.

(born 1991) Master Studies at the Faculty of Graphic Arts of the Academy of Fine Arts in Warsaw (2010–2016) and University of Utah, Game Arts in Entertainment Arts and Engineering (2017-?) where she’s working as a TA for 3d modeling and concept art classes. Received Disney Scholarship for Outstanding Women in 2017, Rector’s scholarship for the best students of the Academy in the years 2011/12 and 2013/14, scholarship from the President of the Council of Ministers (2010). Author of the board game Project City published by Dwie Siostry Publishers House in may 2017. Participant of group exhibitions: Strangely Enough at Urban Arts Gallery in Salt Lake City, The Living Book, Salon Akademii Gallery, Warsaw (2016) and Białystok, TABOOK in Tabor, Czechia, Virtuální bienale, Prague (2011). Won 1st prize in the competition Illustration Startup (2014), 1st prize at the 15th national painting plein air in Jeżów (2009). Participant of Coming Out: The best diplomas 2016. Her diploma book Professor Ż’s Collection Catalogue was displayed during the Warsaw Art Book Fair 3-4.12.2016. Gave two interviews for radio RDC “I like it” and one for punktsiedzenia about her creative works.

I can take care of:

Character design, concept art in any art style

3D modeling (characters, creatures and props)

2D game assets in any art style, keyframe animation

texturing, UV unwrapping, map baking, creating materials

Game engine ready low poly meshes

Illustration and book design, including comics

Visual storytelling


Pixel art