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Props concepts

Some concepts for the props the proganist can “channel” in “And I Must Scream” game. The real-life TV has a dark alter ego in the dark world.
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And I Must Scream game

And Then I Must Scream is a game by Stitched Mouth Studios , coming this summer to PC and mobile. I am working closely with producers, engineers and technical artists. I painted concept art for the characters, props and environments, as well as conceptualized the behaviours of said elements. I efficently sculpted game engine-ready low poly meshes and created high quality textures. I also mentored others if needed.  
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Dragon a la Nico Marlet

Quick dragon sketch in Nico Marlet’s style
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Inktober 17: Underwater

Quick sketch of Captain Flint from “Black Sails”
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Inktober 17: poison

Quick sketches of Dorian Gray
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Inktober 17: graceful

Quick sketch of Pia Douwes’ role in “Rebecca”
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Sketches of Dorian Gray

A5

Some sketches I later used for my Professor Ż's Collection Catalogue diploma project. 

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Sketches for diploma comics, p. 3

Some excerpts from the sketchbooks that I used during the work on my diplomas in book design and illustration, 2016. These ones contain first sketches for one of my three comics: Cockroaches (the darkest one from the series), based on Staś Witkiewicz’s youngest drama.
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Sketches for diploma comics, p. 2

Some excerpts from the sketchbooks that I used during the work on my diplomas in book design and illustration, 2016. These ones contain mostly some quick studies of the characters from the comic Princess Magdalena, or Intrusive Prince and the comic Menagerie, both based on Staś Witkiewicz's youngest dramas.

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Sketches for diploma comics

Some excerpts from the sketchbooks that I used during the work on my diplomas in book design and illustration, 2016. These ones are concentrated mostly on finding the accurate colours for one of my comics: Menagerie, based on Staś Witkiewicz's youngest drama. 

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